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Título: TC: Game ON!

Tema: Game ON! Training ideas was based on War Games (1983 film) about the threat of nuclear war – avoided by teaching a computer the game of tic-tac-toe.

Duração: 9 dias de 12-11-2019 a 20-11-2019

Idades dos participantes: Dos 20 aos 30 anos

Jovens portugueses: 2

Líderes portugueses: 0

Número total de participantes: 24

Idioma: Inglês

Países participantes: Estónia, Itália, França, Dinamarca, República Checa, Grécia, Hungria, Macedónia, Polónia, Finlândia, Roménia, Reino Unido, Espanha

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Objectivos: - to explore games as learning tools in different settings and develop political participation, inclusion and non violent communication
- to introduce tips and principles of gamification, to apply in education (discussing also their negative side effects)
- to empower trainers, youth workers and leaders and equip them with tools to increase young people's participation to political life, reduce radicalization and xenophobia, and promote a less violent society
- to develop Education Games based on the learning needs of different youth target groups

Perfil: - youth leaders/workers
- youth trainers/workers who are actively working with young people as a professional or on the voluntary basis
- youth project coordinators
- aged 20+ without any upper limit

Descrição: Game ON! Training ideas was based on War Games (1983 film) about the threat of nuclear war – avoided by teaching a computer the game of tic-tac-toe.

According to critics, that film brought an awareness leap, making millions of people aware of the dangers of nuclear war and of dangerous applications of military technology. Its main message was: War is a strange game. The only way to win, is not to play.

Games are an incredible source of experience and learning, and serious games are now widely used in a variety of educational and academic settings. Furthermore, participation to games (in various platforms) is on constant rise. Learning how to play and how to use games in educational contexts can be a powerful tool to develop communication, engagement, understanding of differences, and learn how to deal with conflicts.

The activities will be based on a wide mix of non formal education methods, experiential learning, discussions and creative workshops.

Material Necessário: During the project, we plan to arrange an Intercultural Evening. You will present your own cultures – national, regional, personal or any kind of culture you feel you belong to.

This means that all options are possible. A culture may be presented by a song, a story, a poem, a dance, some drink or food, etc. You may bring pictures, music or anything which you consider to be most appropriate to present your culture. There be as well dvd/video/audio player and data projector within the time limits. However, we appreciate if you find more creative way to present your culture.

We will not have a kitchen to prepare the meals for the intercultural evening, so we suggest that you adapt your food and drinks to that reality. Nevertheless, there is a possibility to keep the goods in the fridge. So, in short it should not be actually presentation, it should be an activity or something and it is up to you to repace the word something.

- Clothes: we don’t have any dressing code at our training. Feel free to take whatever clothes make you feel comfortable but remember that Estonia is a cold country and we advise you to check the weather forecast before. The temperature can get to 0 degrees and it might snow. Pack warm clothes in order to survive.
- Swimming suit for sauna.
- Indoor shoes: in Estonia we don’t wear outdoor shoes inside, so bring slippers, flip-flops or whatever you feel comfortable wearing ONLY indoors.
- Promo materials with main information to present your organisation during the evening of Organisation Market.
- Ideas, music, snacks, drinks etc. to present your country and culture in the Intercultural Evening!

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